Chrono Ecstasy artwork

ADULT GAME ANDROID

Chrono Ecstasy

By Pigeon2Play

2.0(14 votes)
Version
v0.4.1
Last updated
Download Adult APKv0.4.1

Android release details

Platform
Android APK
Version
0.4.1
Status
Ongoing
Censorship
Uncensored
Updated
Developer
Pigeon2Play
Engine
Unity
Language
English
Genres and styles
Strategy, 2DCG, Animated, Management
Available mirrors
5

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Overview

Chrono Ecstasy

In the realm of Lewdroid, we present to you an innovative and captivating game that will put your time-bending abilities to the test - Chrono Ecstasy.

This intriguing title blends strategy, management, and a healthy dose of 2D animated visuals to create a unique experience on Android and Mobile devices. If you've ever wondered what it would be like to control time and manipulate the lives of countless individuals, then Chrono Ecstasy is the game for you.

Unleashing the Power

The concept of stopping time has always been intriguing - the endless possibilities that could unfold if we had complete control over time. With Chrono Ecstasy, that fantasy becomes a reality. But with great power comes great responsibility. How will you navigate around the limitations of this newfound ability? And what about the lives and relationships you'll inevitably affect?

The Immersive Experience

As you delve into Chrono Ecstasy, you'll be drawn into an immersive world where strategy is king. Every decision counts - from developing peculiar relationships to managing the comings and goings of other Gods vying for your life.

The Lewdroid Verdict: Chrono Ecstasy takes a fascinating concept and expertly weaves together engaging gameplay mechanics, captivating visuals, and a touch of dark humor that will keep you on the edge of your seat. Don't miss out on this premium Android/Mobile experience - download it now from Lewdroid!

Latest recorded changes

0.4.1

Installation and safety note

  1. Extract and run.

Confirm the selected mirror host, filename, and APK permissions before opening on your phone. Lewdroid catalogs verified adult games android and lewd games for mobile.

Full changelog

Show the complete recorded history

0.4.1

- v0.4.1

- - Added a new Campaigns Area - Sunshine Plaza along with all it's situations (over 100 new situations)

- - Added rewards for the new Campaigns Area

- - Added new artworks for all Campaigns for the new area

- - Added the new notification when new area gets unlocked

- - Added conditions for the areas to appear

- - Added Requests generable for the new area

- - Fixed issue where the second bust of Rena didn't appear during story

- - Fixed issue with Timeless Memories - Banner Selection (background was missing)

- - Improved artwork for the Banners in Timeless Memories

- - Added new Special Request : Starry Nicolle ( Cosplayer )

- - Added new Exclusive Event : Little places, Little moments

- - Fixed issue where the list of for Memory Cards was not scrollable

- - Added a new 5 Memory Fragment for Rena

- - Added the new Rena's banner to be selectable in Timeless Memories

- - Added discounts to Rena's new Memory Fragment in Shop for the respective tiers

- - Resource Optimizations for all assets + story-mode to be much less resource intensive (should reduce crashing on multiple devices)

- - Fixed the missing time particles during Amelia Yuuki's Special Request

- - Various fixed and enhancements to performance and UI

0.4.0

- v0.4.0

- - A new main story chapter was added: "Act 1 Chapter 5 - Overturn" (it's a long one)

- - New Exclusive event added: Underground Anomalies

- - New Exclusive event added: Pleasure to Meet You

- - Exclusive Events targeted to version 0.3.X have been removed

- - Added new artworks for the main story

- - Added the new story chapter in the Story Replay glossary

- - Added new busts and emotions for the newly presented character (Karinne)

- - Added a new mission with objective for the new story chapter

- - Added a new automatic in-game mail for the new version milestone

- - Added visual effects for texts (they are used in the latest chapter)

- - Increased the writing speed of dialogue if the used option is x4 (now text is shown almost instantly)

- - Added multiple soundtracks with the addition of the latest Chapter

- - Added new backgrounds (currently used in the latest chapter)

- - Fixed the aspect ratio issue from the Story Replay glossary

- - Increased animation speed for the Actors Details panel

- - Fixed Chronology issue where Special Requests had placeholder text displayed

- - Fixed issue where the artwork from the Start Screen had low resolution on mobile

- - Various fixed and enhancements to performance and UI

0.3.5

- v0.3.5

- - Added a General Shop with various items (available after completing last story chapter)

- - Added Stock functionality for certain items

- - Added Refresh Shop functionality for shops where Stocks are available

- - Added Item Discount functionality

- - Added new items to the Market

- - Added the ability to buy Memory Fragments (Cards) from the Market

- - Added Change Banner functionality to Timeless Memories

- - Added a new 5 Memory Fragment for Sarina

- - Added a new Memory Fragment Banner in Timeless Memories

- - Added countdown duration to unlock Timeless Memories Banner

- - Added a new Exclusive Event : Sidewalk Static

- - Added Skip functionality to Timeless Memories - Remember sequence

- - Added Speed Up functionality to Timeless Memories start sequence (click multiple times on the screen)

- - Optimized the Requests mode to be less punishing on low-end devices

- - Fixed issue where Lobby soundtrack stopped after a few minutes

- - Added new Special Request : Emi Nakamura

- - Fixed issue where player could press continuously on the "+" button while selecting no material in Level Card Prompt

- - Added a new prompt for previewing Memory Fragments items

- - Feature where Rate-Up Memory Fragments are available also in Market to be bought

- - Added dot notifications for unlocking Actor interactions + the new General Shop

- - Added an unique VFX for all 5 Memory Fragments

- - Added new UI elements for the new systems (shop icon, refresh, discounts, etc...)

- - Various fixed and enhancements to performance and UI

- - Fixed issue where Exclusive Events were no longer available due to outdated version

0.3.4

- v0.3.4

- - Added a new way of getting your Patreon tier rewards without downloading a different client (if you have a non-President tier)

- - Added a new popup guide on the GET button to show information regarding the 2 ways of getting Tier rewards

- - Added a new soundtrack (used in the Kaede's new scene)

- - Add informative note regarding character "routes", in the Actor Details page

- - Fixed bug where third scene option would not work in Actor Scenes

- - Added new Conversation Scene for Kaede (+its outfit variant)

- - Added new Conversation Scene for Setsuna (+its outfit variant)

- - Added new Exclusive Event - Fieldwork Protocol

- - Added Requests Reactions (they will have a small reaction text bubble when you receive them)

- - Added "personality" tags to Requests to have proper initial reactions according to their cover letter

- - Added Random Actor Encounter system (it triggers character Talk scenes but in a more immersive manner)

- - Added new transition for Actor Encounter system

- - The build version in the Start Menu now will mention also currently used game-version (Basic, Animated, President)

- - Tweaked the transitions from the first chapter to be displayed faster

- - Fixed multiple issues when Saving / Loading the session (or going to Main Menu then loading)

- - Fixed issue where Moves during Campaigns were incorrectly given upon multiple start inputs

- - Fixed issue where Pigeones were no longer given by Fame System if Day failure was prevented

- - Changed the Request QTE input system in hope to reduce input lag (seems that devices connected over Wifi / Bluetooth can always have a slight delay if unused for a few seconds)

- - Fixed issue where no audio getting played in Kaede Talk Scene 7

- - Removed the office ambiance from Setsuna's 1st Talk Scene

0.3.3

- v0.3.3

- - Added Improvement System - now you can improve your day-to-day activities and unlock new systems

- - [Improvement] Added Fame system - get Pigeones the more you Move during Campaigns

- - [Improvement] Added ability to Skip Day early after the first 3 Moves during Campaigns

- - [Improvement] Added new Situation Cards during Campaigns - they can help you increase your income during that day

- - [Improvement] Added POIs appearing on the map while completing Requests

- - [Improvemnet] Added new animations when completing Basic requests once you offer more services

- - Added new notification type for Improvements

- - Added Leveling System for Requests and Campaigns (max level is 25 so far)

- - Added Rewards and Rewards Screen for Requests and Campaigns

- - Added new Special Request : Amelia Yuuki

- - Added a new Interaction System for Special Requests (control speed, xray, hide UI, etc...

- > Only the newest one has this change. We will update the older Special Requests in the upcoming updates

- > Additionally this Special Request has an additional action from which you can Resume Time and observe her reaction

- - During Campaigns the Requests will be generated once every 3 Moves (instead of 4)

- - Added a new Exclusive Event : Faster; Strongest

- - Changed text of the confirm button from Campaign Area selection

- - Changed the max amount of Moves from 8 to 6 in Campaign mode

- - Changed the duration of multiple mini-events to be easier to complete

- - Decreased requirements for Mini-Event "Regulatory Compliance" to fit recent Moves changes

- - Changed the effect of "You, and me, and...who is she?" Memory Fragment Card to fit the new Moves requirements

- - Added Rewards screen + notifications for Area Discovery

- - Added a new tutorial for the Requests when all the required Improvements are unlocked

- - Fixed CLAIM issue that most Mini-Events presented due in Rewards Popup

- - Increased the hitbox for multiple UI elements

- - Increased the animation speed for multiple UI elements

- - Changed the algorithm to select the Situation Cards during Campaigns to increase randomness

- - Changed the color of the EXP bar from Requests mode

- - Added animation when gaining income from Requests

- - Added 2 new items to unlock Improvements for each mode (Requests / Campaigns)

- - Reduced the price for Paychecks (Medium & High) from the Market

- - Added a new game icon for both Windows and Android

- - Besides increased duration, the objective mini-event "Chat is this for real!?" was lowered

- - Fixed issue where the screen could turn off while playing on Android

- - Fixed issue where materials were not consumed when leveling up an Actor to their max Affection level

- - Various tweaks and improvements

0.3.2

- v0.3.2

- - Removed money cost for Card Refine

- - Added feature to hold "+" button for at least 1 second to continuously increase the EXP Materials for Memory Cards

- - add new 2 OSTs for the scenes

- - Add new Exclusive event - Downtown Rendezvous

- - Added new interactable character [Rena] - unlocked after completing last story chapter

- - Added new interactable character [Sarina] - unlocked after completing last story chapter

- - Added 10 Talk Scenes for each new character (20 new scenes in total)

- - Added Rena Conversation Scene (Level 5 Relationship required)

- - Added Sarina Conversation Scene - (Level 5 Relationship required)

- - Added map positioning functionality for the new characters (their placement on the map depends on the Talk subject)

- - Fixed issue where the position of the Actors in the Actors Details Screen didn't properly work

- - Fixed issue where the position of the Actor Shadow in the Actors Details Screen wasn't positioned correctly

- - Added 2 new backgrounds

- - Fixed the heights for the Rena and Sarina shadow sprites

- - Added new character dialogue behaviors (these will be visible on some of the new dialogues)

- - Tweaked the City Center background

- - Added a new Emotion for Rena

- - Added 2 new Emotions for Sarina

- - Added 3 new sound effects

- - Fixed narrative framework issue where Ambiance sounds were actively affected by gradual Volume changes

- - Added and modified the Source descriptions for multiple items

- - Fixed issue where Talk conversations were incorrectly randomized / marked as fully completed

- - Added Relationship notifications for both new interactable Actors (Rena / Sarina)

- - Added Relationship Level Rewards for the new interactable Actors (Rena / Sarina)

0.3.1

- v0.3.1

- - Lobby Interface Overhaul

- - Added new animations for various Lobby UI elements

- - Changed the contrast of the Lobby background images

- - Added Resources preview in Remember Screen

- - Added Resources preview in Shop

- - Fixed issued where the assets of all requests were loaded at once (despite not being needed)

- - Added a new asset loading system for Request assets

- - Added "City Map" in Lobby (this will be used to track multiple events / characters on map)

- - Added "City Map" shortcuts

- - Added Company Upkeep System

- - Added new tracker notification for the Company Upkeep System

- - Upkeep Preview will change colors based on Pigeones amount (if you don't have enough Pigeones to pay the upkeep the color will be more visible)

- - Added Company Score System (now all the reviews you get from completing Requests will be counted)

- - Added a new Exclusive Event: Search & Shine

- - Added confirmation prompt for Actor Conversations

- - Added confirmation prompt for Actor Talk

- - Added Actors and Shop to City Map

- - Added Actor position mapper for the City Map (a system that will place Actors on the City Map based on their upcoming Talk subjects)

- - Added Loading Screen when Story Skipping

- - Fixed the issue where the "film-effect" when starting a Story would be continuously played

- - Fixed the issue where the Undress button from Setsuna's first conversation didn't disappear at the end of scene

- - Added tutorial for the Lobby screen (that includes explanation for the new systems too)

- - Added new tutorial for Memory Fragments

- - Updated the save files to automatically save and load data for the new systems

0.3.0

- v0.3.0

- - A new main story chapter was added: "Act 1 Chapter 4 - Odd ones out"

- - New Exclusive event added: Journey's Continuance

- - Exclusive Events targeted to version 0.2.X have been removed

- - Added new artworks for the main story

- - Added the new story chapter in the Story Replay glossary

- - Added new busts and emotions for the newly presented characters (Rena and Sarina)

- - Added new banner artwork for the new Exclusive Event

- - Added a new mission with objective for the new story chapter

- - Added a new automatic in-game mail for the new version milestone

- - Removed the "wait" for punctuation feature during dialogue

- - Fixed issue where sometimes the text was instantly displayed during dialogue (and this caused text to be easily skipped by mistake)

- - Increased the writing speed of dialogue if the used option is x4

- - Fixed bug where narrative logs would get "carried" through the scenes

- - Tweaked various color elements for Rena (unknown or revealed)

0.2.9

- v0.2.9

- - Added Skip functionality for all main stories

- - Added Story Replay screen

- - Added Story Replay button when selecting the Phases in Lobby

- - Added a new Special Request: Tanaka Marinne

- - Remade the artwork and animation for the Request Phase

- - Removed last 2 missions from the main story

- - Changed the goal of first mission after the tutorial

- - Corrected multiple grammatical mistakes from all main story chapters

- - Added movement to multiple main story scenes

- - Completely remade the Inspector artwork in the first main story chapter

- - Merged main story chapter 2+3 and 4+5 => now there are only 3 bigger parts

- - Updated multiple artworks from multiple main story chapters

- - Updated the dialogues to be more coherent and linked (main story + side stories)

- - Added visual effects for all main-story scenes where time is stopped

- - Added a new Exclusive Event: Mental Makeover, lots of new contents to enjoy and gain rewards free during this version

- - Added a new soundtrack for the first main story chapter

- - Added Compatibility Layer for older save files

- (if you load a save file the tutorial, missions and story chapters will get reset,

- but all your other progresses are still saved

- )

- - Added compensation for the latest compatibility layer

- - Added new banner related to the latest event

- - Upgraded the visuals for Narrative Transitions to make them appear smoother

- - Removed Next Story prompt - now you get automatically prompted in the latest playable main story chapter

- - Fixed issue where game didn't run on Android 15

- - Fixed issue where items obtained during Requests Phase weren't properly previewed in the Result Screen

- - Fixed bug where player gets in a stuck situation if starting a new game after loading a save file

- - Fixed the bug where the mission progression wasn't properly loaded

- - Fixed issue where the lobby soundtrack was not looping

- - Deleted multiple older assets

0.2.8

- v0.2.8

- - Preview Build 1 Changelog included

- - ➤ Includes the implementation of the revamped Research game-mode

- - Preview Build 2 Changelog included

- - ➤ Requests now previewed when selecting the Phases in Lobby

- - ➤ The Special Request is now previewed in Lobby but also at the end of the Requests phase

- - ➤ Added Expiration for Requests

- - ➤ Added limit for Requests generation (cannot be easily reached)

- - ➤ You can see how much a girl is willing to offer for your services from the Lobby

- - ➤ Updated the Requests Panel in Lobby

- - ➤ Removed Map Selection from Requests Panel in Lobby

- - ➤ Added Item Picker (Shiny Objects) in Requests Panel in Lobby

- - ➤ Changed the Request icon to Cum icon during Requests Phase

- - ➤ Revamped Client Request Traits

- - ➤ Added custom tooltip for Request Traits

- - ➤ Removed client Reviews at the end of Requests Phase (obtained items are now previewed all the time instead)

- - ➤ Refactored the code for handling Requests on the map (during Requests Phase), they should feel more snappy now

- - ➤ Added notification for Requests that are about to expire in Lobby

- - ➤ Added notification for Requests that are about to expire during Requests Phase (their price tag becomes red)

- - ➤ Added custom decorations for Special Requests previewed both in Lobby and Requests Phase

- - ➤ Added drop rate for the Shiny Objects

- - ➤ Requests will ask only for vaginal sex now (they will ask for more in the future)

- - ➤ Updated the request completion mini-game to support dynamic goals

- - ➤ Added priority for Request with specific Traits (e.g.: clients with "Rich" trait will always offer you more money than the others)

- - ➤ Added custom offer amount for Special Requests (they offer more money than area's average)

- - ➤ Special Requests will no longer repeat one after another once completed

- - ➤ During Requests Phase the Price Tag above a request is averaged per session

- - ➤ Added Follow-Up System

- - ➤ Added Follow-Up button in the Lobby

- - ➤ Added Follow-Up history preview during Requests Phase

- - ➤ Added Dynamic Traits (a girl's initial traits will change the more interact with her)

- - ➤ Added Consequences and Consequence Actions (a more important version of Follow-Ups)

- - ➤ Added preview for Old + New Client Traits in the Lobby

- - ➤ Girls will send you Requests based on how much you walked during Research Phase (average 1 req every 4 Steps)

- - ➤ Fixed bug during Story when Options Panel gets displayed under the Narrative Text Box

- - ➤ Removed Marketing Campaigns and their effects

- - Removed cost to Level Up Memory Fragments (cards)

- - Renamed "Research" game-mode to "Campaign" to better reflect the actual gameplay

- - Updated the material requirements for Memory Fragments

- - Removed old stats from Memory Fragments related to the old "Research" game-mode

- - Added a new stat for Memory Fragments (Output) - this value directly impacts the offers given by your clients when receiving a request

- - Removed Memory Fragment Refinement

- - Added Memory Shards as Level Up material (now instead of "refining" a card with it's Memory Shards, you can level them up a whole level)

- - Added Level Up materials (except Memory Shards) to Shop

- - Changed the max level of Cards from 60 > 30

- - When leveling up a card, if you click on an already selected material, it will preview the actual item now

- - Updated Level Up material selection frame

- - Reaching Max Level with a card will no longer give Memory Shards (we will add a conversion for the surplus in the future)

- - Added Extra effects in the Campaign's Result Screen

- - Revamped the Lobby Selection screen for Campaign Mode

- - Added Map Selection for Campaign mode in Lobby

- - Updated the Tutorial System

- - Added tutorial for Campaign mode

- - Added tutorial for Requests mode

- - Added tutorial for card selection in Lobby Selection screen

- - Added notification to inform you about new received request during your Campaign

- - Added Area Progress for Campaign mode (previously it displayed a static value)

- - Added Area Goals for Campaign mode (+added the specific goals for first area)

- - Added data related to new systems to the Save file

- - Added a new Compatibility Layer to avoid save incompatibilities (+compensation: since cards are reset in order to adapt to the new system, you will receive a helpful compensation for your progress on cards in previous versions)

- - Added new Exclusive Event - Alleycat Adventures

- - Added a new Memory Fragment "That moment when it all started" - Card which is given for FREE only by completing the Campaign mode tutorial (everyone gets it)

- - Added a new Memory Shard item for the new card (some can be obtained even in the new event)

- - Memory Fragments are now mandatory to start a Campaign

- - Added an Ability System to all existent cards - all cards now have unique abilities to be used in your Campaigns (pay attention to the a

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