
Screenshots
10 screenshots
Android release details
- Platform
- Android APK
- Version
- 0.34
- Status
- Ongoing
- Censorship
- Uncensored
- Updated
- Developer
- Cryswar
- Engine
- Ren'Py
- Language
- English
- Genres and styles
- Fantasy, Action, Adventure, RPG, Dating Sim, Horror, Visual Novel
- Available mirrors
- 4
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Overview
Divine Dawn
In Divine Dawn, you embark on a thrilling adventure as an aspiring hero set against a backdrop of fantasy, horror, and action. The game masterfully weaves together elements from various genres such as visual novel, dating sim, RPG, and adventure to create a captivating narrative that will keep you engaged throughout.
The story begins in a world teeming with life but devoid of any significant threats or challenges. However, destiny has other plans for our hero. After narrowly escaping death multiple times, your journey leads you to uncover ancient mysteries hinting at potential doom. To save the realm, if not the entire universe, you'll need to go on an exhilarating road trip with a diverse group of allies by your side.
As you traverse this intricate landscape filled with battling and therapy sessions, you'll find yourself faced with numerous monster girls. But don't worry, you won't be alone in these battles. A partner will always be there to provide support in combat and keep the banter - witty or otherwise - flowing.
Will you choose to embrace the power that comes at a cost? As you harness otherworldly energies, your humanity might just slip away over time. But the choice is yours.
The Lewdroid Verdict
Divine Dawn delivers an unforgettable Android/Mobile gaming experience with its unique blend of genres and compelling storyline. This premium title, available in APK format, promises to captivate players with its dark narrative and thrilling action sequences. Don't miss out on this must-play game!
Latest recorded changes
0.25
Installation and safety note
- Extract and run.
Confirm the selected mirror host, filename, and APK permissions before opening on your phone. Lewdroid catalogs verified adult games android and lewd games for mobile.
Full changelog
Show the complete recorded history
0.25
- v0.25
- Sarah affection 8/10
- Celica trust 8
- Sam affection 10
- Ashley affection 8
- Metatron conversation 5
- Charles gets 3 new worldbuilding conversations
- 7? new armors, with unique stat combinations
- 30-odd new armor traits
- 10? new Charisma traits
- Traits to unlock critical heals
- Elements and armors all have fancy new icons, courtesy of TheWiseHedgehog!
0.24
- v0.24
- Maya gets a new conversation about therianthropy, a 10 trust scene, her first martial arts training unlocked, and a new nighttime sex scene with maledom. Bratty dog requires correction.
- Ashley gets a 6 affection scene
- Sam gets an 8 trust scene
- Celica gets evening campfire cuddles
- Experimental cheat menu! Some functionality is duplicated to see what people like and what I want to stick with/improve on in the future. Be careful with leveling down, that is experimental.
- Initiative list shows up in combat
- 24? Charisma abilities + masteries
- Cryomancy revamp, including a bunch of new/revamped abilities and 6? new traits
- The they/them army of Sam has been further decimated
- Assorted bugfixes that I forgot 15 minutes after I put them in, weeks ago. The one I remember is fixing instant ability targeting.
0.23c
- v0.23c
- Changelog:
- A new area, the Deepwood Vale. Plot-heavy, it introduces a variety of new characters, including an ara ara butterfly girl! Also a talking tree. Also an eclectic mix of monsters from Brazilian mythology, angry hobs, and spirit beasts.
- Maya gets a blowjob and CG, as well as 6/8 trust and 6 affection scenes
- Ashley gets her first martial arts training, as well as 14 trust and 4 affection scenes
- Sarah gets 8 trust and 6 affection scenes
- Sam gets 4/6 trust scenes
- Celica gets a trust 6 scene
- New Charisma/Magic hybrid weapon, "Mystic Harp," unlocked via Rosalyn in the Deepwoods Vale. A potent support weapon with free but mutually-exclusive channels!
- 50-ish new abilities, including a spread of Charisma active abilities to buff your allies and some more dedicated Theromancy spells!
- 20-odd new traits, spread across existing weapons, the harp, charisma, and magic
- New, matching sprites for every weapon!
- Rightclick stat and ability menus upgraded
- All ability displays now intelligently show channel upkeep, in battle it should even show it with traits considered.
- Svyatibor and Eldrad both have custom music as well!
- Waaaay too many bugfixes.
- New monsters courtesy of aekashics, NPCs mostly from alzaharart, Rosalyn drawn by Coubalty, Maya CG drawn by InCloud, Svyatibor theme by Ubercrow, Eldrad theme by mnervastudios, weapon sprites by TheWiseHedgehog
0.22d
- v0.22d
- Major updates to the opening and weapons in particular
- Changelog:
- The pre-temple opening of the game has been completely redone. Pick between bespoke new premade choices or a custom character builder, meet a new character, and meet a more tolerable Sam. Female Sam only; male Sam has been completely removed.
- The temple has gotten minor updates, making it possible to skip some text, taking out some lower-quality stuff, and adding a bit more.
- Sarah and Ashley temple scenes now have their own CGs! Minor updates to the scenes as well.
- The game now has a LOT more backgrounds; temple is unchanged but the forest and home scenes, camp, and Badon now have proper art.
- Amnelis sprite courtesy of Coubalt. Knight-Commander Selendis art courtesy of jfc!
- Amnelis theme and Sofra normal/battle themes all by Ubercrow! The temple boss also has a new theme, courtesy of The Mad Duck
- 4 entirely new weapons - Greataxe, Dual Daggers, Mana Blade, Longbow, each with unique playstyles. Almost every old weapon has been heavily reworked as well! Earth magic got a major revamp too. About 300 new abilities and 100-150 reworked ones in total.
- A new set of no-requirement channels, so non-mages have good access to buffs, and new Reaction system which lets you reflexively block, counterattack, or evade attacks for a certain duration or use count.
- Significant improvements to much of the progress menu UI, showing much more info about abilities
- Around 15-20 ish traits, some for existing weapons, some for new/magic
- New Metatron 12-affection scene, covering the aftermath of her first lewd. More to come
0.21e
- v0.21e
- The biggest update yet, with about four hours of content as the result of two months of work!
- Changelog:
- Metatron's existing romance and Celica's new 10-affection romance scene now lead to lewds, each with a bespoke CG with multiple variants! Celica's CG was drawn by Nor, while Metatron's was provided by SunsetSkyline.
- Deliver Ina to the knight camp, meeting several new characters, running into your first main plot decision, and unlocking...
- A new combat area, the Deepwoods Verge. Expect to target down specific enemies, deal with cancerous bullshit, and fight...
- Siofra, an extremely hot spirit mommy drawn by Coubalt, a new character debuting as a boss!
- Two entirely new weapons, the Shortbow and the Greatsword, each with 6-10 abilities. Shortbows excel at ability rotations to keep debuffs and statuses on enemies, and can synergize with magic to become a magic archer, while Greatswords deal ruinous damage and can cripple enemies.
- Most weapons now have various stat bonuses and penalties, including several new magic or hybrid melee/magic weapons.
- Ashley gained 8, 10, and 12 trust scenes, which start her along the path of her own custom martial art and reveal quite a bit about our beloved gremlin! Soon you'll be able to follow her down the same path
- Maya got adorable new art, courtesy of jfc, with a boatload of new expressions!
- Progress menu heavily revamped, with far more information and less reliance on shitty tooltips, as well as aesthetic improvements.
- Tons of new icons for statuses and stats, especially visible in the progress menu and rightclick stats menu, courtesy of Clockwork Raven!
- A new Charisma stat, which buffs your ally's offensive and defensive abilities. It can benefit multiple allies, which may become relevant soon...
- Deepwoods Verge monsters are a mix of custom stuff from Garrisen or acquired from Aekashics.
- Deepwoods Verge background art courtesy of Chrisowl!
- The main menu now cycles between a couple cool new backgrounds, and some of the commissioned music. Also messed with the layout slightly so it feels a little more... idk, professional.
- A bunch of new music, particularly the Deepwoods and Sam battle/camp themes by the talented @Ubercrow, and a few from various free-use repositories.
- Various fixes to channeled abilities; they now update targets each turn, including newly-summoned enemies or recently-dying foes, rather than needing to be re-toggled. Buff boosts and channel cost upgrades SHOULD be working properly as well, but doublecheck your pre-mastery channels.
0.20e
- v0.20e
- Sam has a new sprite, courtesy of Coubalt, going from 8 to 35 expressions! It can also get naked, which features in her first lewd scene. She also got a titfuck CG with 9ish variations, also provided by Coubalt!
- Metatron's romance also moved forward; she'll get her first lewd scene with a CG of her own next update
- Ina gets a pretty chunky camp scene, showcasing her character much better, dropping some lore, and setting up next update's plot progression.
- Sarah got a new conversation and 6 trust scene, Maya got 4 affection and 4 trust scenes, Ashley got a 6 trust, and Celica got a 4 trust. I'd summarize them, but these patch notes are already too large.
- Celica now has a phenomenal new camp theme, and Ashley got a dope new battle theme, both courtesy of the talented Ubercrow! Some other characters, like Sam and Metatron, also gained noncustom music for various scenes.
- The equip menu is finally functional, allowing you to change your weapon, bring up to two weapons with you and switch in battle, and learn the abilities of any weapon you're carrying with you without needing traits. More weapons will be added later.
- The game's music has been streamlined and converted to a more efficient format, cutting the game's overall filesize down by 40%. I also equalized some of the louder songs, so hopefully audio will be more consistent.
- Camp and adventure transitions are now a little less clunky, ditto with some character appearances/disappearances.
- Allies now gain masteries, which work about the same as yours, except they pick theirs from a curated list.
- Several allies gained unique traits, and some had their abilities switched around to better fit their character.
- In general, allies should be MUCH more potent now.
- Unique and unlock traits are now colorcoded, and ally trait lists are now ordered, so it should be easier to parse them.
- Abilities now have a dedicated custom tooltip screen in battle, which shows projected damage/healing to target, requirements (color coded in case any are missing), and remaining cooldown.
- Damage and healing numbers are now displayed in battle. It's a little chunky right now admittedly, but at least you have some idea of what your abilities are actually doing.
- Identical enemies now get identifiers to better tell them apart.
- I'm gonna be honest here, I know I added some new abilities, but I forgot what they were. Good luck finding them!
0.19e
- v0.19e
- :
- All girls with art now use that art for portraits when speaking, which should make it easier to follow their expressions in a conversation.
- Sam now has 4 and 6 affection scenes, kickstarting her romance from a very different direction than others. She also has a few new expressions/overlays, and by 'new' I mean 'I remembered they existed'
- Celica's wind training 1-3 are all done, with a massive number of dialogue swaps based on your stats, choices mid-training, other learned magics, and romance progress with her. Her Water training pt3 has also been updated to reference romance if you pursue that first.
- Existing and new wind magic split into three distinct schools; each has a decent variety of spells and synergy! There are also a bunch of new wind-related traits, both general and for each school. Some other traits got buffs (ex. Flutter for daggers) and I added a couple others, like Vengeance for slower mages.
- Metatron now has a massive Badon scene that significantly advances the plot and gives more information on the world.
- Ina now has art, courtesy of jfc!
- Her bodyguard Kuril also has art, courtesy of alhazartfinds!
- Most characters now have unique battle themes, camp themes, or both, including some updated songs. RIP Celica/Sam not having camp themes... yet.
- Maya is the recipient of our first custom commissioned music! Her camp theme was provided by ubercrow.
- All Severn enemies now have art, courtesy of Garrisen! I think that means every enemy (except Maya) now has art!
- Event UI has been extended to evening and night scenes, which should make it much easier to see how to unlock them. Also made me realize how few evening scenes there are. Fuck.
- New targeting indicator in battle, courtesy of jfc! God it looks so much less ghetto now LOL
- Sam now has a unique trait that gives her increasing Glancing Hit as her health lowers, adding a decent bit of survivability
- Sarah now gains Perpetuity as a normal trait, somewhere in the 20s (may move it earlier, idk) to turbocharge her buffs.
- Hopefully fixed all the bugs/errors known as of 0.18d
- Added a generic Wait command, so you can't softlock yourself by running out of mana
- Spent hours for nearly zero tangible benefit reworking a few poorly-coded functions. Aside from fixing some bugs, they mostly just look better now. I consider that time well spent.
0.18d
- v0.18d
- Metatron now has 6 and 8 affection scenes, exploring her character and pushing her romance forward. She also gets a conversation with Sarah, a conversation about gods, and (if you refused the moonlit visitor's offer) a special conversation about that.
- Aspasia now has art, courtesy of the gigachad jfc! Along with the usual expressions and ability to get naked, she also has an adaptive portrait next to the text. If y'all like it, I'll extend it to other girls next update.
- Aspasia also got two new conversations, which have a decent bit of lore and personality in them, as well as a 4 trust scene. She actually has a personality now!
- Sarah and Ashley both have massive new lewd scenes, available in the evening and at night respectively. They are by far the longest in the game currently. The Ashley scene was partially in honor of
- TheTimeHasCumAndSoHaveI
- 's phenomenal review!
- Maya got a dumb conversation because I was wondering how she felt about pets.
- Most buffs and debuffs have been reworked; they no longer cost a turn, but instead cost mana per turn. They have been rebalanced, but not necessarily perfectly, feedback would be very helpful.
- Many new buffs/debuff abilities added, ex. AOE buffs/debuffs exist that can affect much of the battlefield, like permanently burning enemies. My tentative feeling is that they're probably too strong, but again, feedback is welcome.
- Massive amounts of functionality have been added to traits, and there are 15-20 new traits taking advantage of it. Most magic and weapon types have 1-3 special traits, most of which only apply to that form of offense, but can grant benefits like increased freeze chance or reduced cooldowns for dagger skills. Once again, balance is WIP.
- Arden Outskirts and Arden Expanse now have monster art, courtesy of the talented Garrisen! I really love how the hobs came out in particular. Unfortunately, the Shaman is still a huge dick; art can't fix that.
- Complete honesty, I guarantee I forgot to mention a bunch of other changes and probably missed a scene
- Special thanks to grim for help proofreading, Pavonius for help getting ability sort working, and jfc for helping me get the instant ability UI looking nice!
0.17a
- v0.17a
- Sarah now has art, courtesy of Mistimagi! Her old content has been updated with expressions, as well as various outfits. Underwear, temple/exercise outfit, normal sweater, and tights-only for her thighjob LOL.
- The monsters in the opening forest area and temple now have art as well, thanks to Garrisen! Let me know how you like them (and if you find any bugs). The abomination is... really, really big and gross, as he should be.
- I honestly can't remember if this is new to this update, but monsters and characters will now appear inbattle instead of text boxes. This applies to normal battles as well as sex battles.
- Celica has 6 and 8 affection scenes to give her some character development and start her romance route. She really, REALLY needs a hug.
- Sarah has a new conversation about succubi with some plot
- Maya has an armpitjob scene, available in the evening. Why armpitjob? idk man. I just wanted to try it.
- Lots of bugfixes (not enough)
0.16b
- v0.16b
- The game has been ported to 1080p. Characters should look MUCH sharper and have their canon heights.
- The UI has been updated for the new size and improved in some cases.
- There's an all-new, auto-populating UI for camp visits now that displays event requirements even if you don't meet them yet.
- Aether training was completely revamped. There are now five scenes, including one with Sarah, and a significant increase in the amount of affection and aether corruption gained.
- There are also five new unlock traits (which don't cost additional attunement) that unlock a variety of new abilities across five different 'schools'. There will be more abilities in the future, some of them are pretty lean right now.
- Sarah has a new night scene, cowgirl position, unlocked at 6 affection.
- Rollback is back, and functional everywhere but in battles and certain parts of adventures. Let me know if anything seems weird.
0.15a
- v0.15a
- Celica now has art, courtesy of Mistimagi! She has 40 something expressions and a few layers of clothing, though some of the uhhh...less wholesome options aren't available ingame. YET.
- Ashley's Nether training is complete, with parts 2 and 3. That means that Nether magic is finally available to the player, with 8 abilities (and various masteries). Expect a lot of debuffs, statuses, and weird mechanics, with good firepower.
- Ashley got a 4 trust scene as well, with some philosophy to discuss.
- Ashley sex battle now exists, because this is the second Ashley-focused update in a row apparently lmao. I swear she's not the creator's pet.
- Celica got a 4 affection scene that pushes your relationship with her forward a bit, and maaaay lead to... places... in the near-ish future.
- Metatron got a 6-trust scene that gives some character development and starts to explain her martial art. More importantly, it also gives her sleeveless art for a bit. THEM GUNS.
- Various engine improvements; now most status effects can scale, the status effect window now has better descriptions and some new icons, lewd battles can now have statuses, etc.
0.14a
- v0.14a
- Ashley has art, courtesy of mistimagi! 20 expressions and a variety of outfits, with 200% smug.
- Ashley's Nether training part 1
- Ashley date in Badon, which unlocks her punk outfit and has an H scene
- Severn now has a proper ending, which fuckstarts the plot back UP. Has a few routes and moral choices to make. Also, optional temporary partners!
- Badon is now sorta in the game, with a pretty chunky intro that has even more plot!
- A huge variety of ability conditions and additional scaling types are now functional, with some used in past or new abilities. They can have alternate descriptions play now too!
- Bleeds, Burns, and Poisons are now somewhat better differentiated. Burns typically deal strong constant damage based on your stats, while bleeds typically have weaker scaling but can be stacked infinitely. Poison can now deal varying % max health damage. In the future, traits and abilities will play with the system more.
- Some abilities can now apply elemental vulnerability effects, which amplify elemental damage. In the future, traits will also add resistances.
- Sarah got a 4 trust scene
- Aspasia sex battle is now replayable at camp
0.13a
- v0.13a
- Fixed an error after sex battles
0.13
- v0.13
- Metatron art added! Only the clothed version is visible ingame atm, but there's a nude version for when her romance gets a bit further along. Please join me in worshipping those tattoos!
- Sam's fire training part 2 and 3 are complete, unlocking fire magic.
- Four new Pyromancy/Thermomancy spells are available, most of them with masteries (RIP Heat Ray). More will come in the future.
- Stat respecs are finally possible. The UI sucks, I know, it'll improve later.
- Various backend upgrades that will be used in the next update, like equipment system.
0.12a
- v0.12a
- Sam has proper art now! With three outfits and a variety of expressions, she should have no shortage of personalititty. Previous events (hopefully) updated. Battle art is not yet implemented.
- Sam's fire training part 1 is done; parts 2 and 3 will come at a later date.
- Metatron got new Trust and Affection scenes, the beginnings of her martial arts and romance plotlines respectively.
0.11a
- v0.11a
- New evening group scenes for Metatron/Maya and Sarah/Metatron. Requires 2 affection with each character.
- Aspasia now has Trust/Affection scenes.
- Ashley now has a footjob night scene. Requires 4 affection.
- Frost Bolt and Frost Nova buffed slightly to keep up with other abilities
- You can now pass time in camp.
0.10
- v0.10
- Celica's
- water training parts 2 and 3 are done, culminating in the ability to unlock Water magic. Also showcases her character pretty significantly.
- Water magic as a whole is now better differentiated between its component schools of Hydromancy and Cryomancy, with multiple new spells for both schools!
- Maya
- now has Trust and Affection scenes, which cover a little bit of why she's here and what the fuck a yamabiko is. Her camp sex battle shouldn't m
















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