
Screenshots
10 screenshots
Android release details
- Platform
- Android APK
- Version
- 0.1.25A
- Status
- Ongoing
- Censorship
- Uncensored
- Updated
- Developer
- Slusiom
- Engine
- Unity
- Language
- English, Spanish, French, Russian
- Genres and styles
- Simulation, 3DCG, Adventure, Sandbox, Dating Sim
- Available mirrors
- 4
Support the Creator
Love Under Control? Support Slusiom to fund ongoing development, content updates, and future releases.
Overview
Into the Shadows
Under Control is an immersive, dark narrative-driven adventure that will keep you on your toes. This captivating dating sim unfolds as a visual novel on Android and mobile devices.
You play as a young man seeking to break free from old ties and forge a new life. With freedom comes responsibility; thus, you must navigate the complexities of life and relationships while exploring a rich 3DCG sandbox world.
The storyline is not all that it seems - there's a sinister secret lurking beneath the surface that will change everything. As you progress through this narrative-driven game, you'll encounter a myriad of choices that will affect the outcome, making for an engaging, personalized experience.
The Lewdroid Verdict
Under Control delivers a unique blend of intrigue and personal storytelling that's hard to resist. With its mature themes and captivating gameplay, it's a must-play Android title that offers more than just a simple dating sim. Dive into the shadows and discover what lies beneath - we assure you, it's worth it.
Latest recorded changes
0.1.25A
Installation and safety note
- Extract and run.
Confirm the selected mirror host, filename, and APK permissions before opening on your phone. Lewdroid catalogs verified adult games android and lewd games for mobile.
Full changelog
Show the complete recorded history
0.1.25A
- v0.1.25A
- Additions:
- New event and task in the office with Hanna.
- New event with a character yet to be revealed, related to Hanna’s new task.
- New night event with Veronica.
- Cynthia’s missions now deactivate if you choose to play without minigames.
- New sound effects when earning achievements or rewards.
- New mechanic as part of a main story event.
- New unlockable area on the map.
- New hints added to the computer’s Status panel, now including all main events.
- “SKIP†button added to bypass the Pinger login screen.
- New, more visual save system, fully compatible with existing save files.
- Quality improvements to 358 images, applied to events such as:
- Second event with Jazzmin.
- Third nighttime event with Veronica (both variants).
- Breakfast events with Jazzmin.
- First event with William.
- Links to the game’s wiki to help with event details.
- Improvements to the conversation panel, which can now be hidden by pressing the “H†key or clicking the “eye†icon.
- Improved scene and resource loading, reducing wait times.
- Loading screen now adapts to the time of day, adding an immersive touch.
- Rebuilt the help/guide system to make hints easier to follow.
- Improved the conversation skipping behavior.
- Fixes:
- Fixed an issue when entering the player’s name.
- Resolved a problem that prevented opening the menu from the conversation panel.
- Fixed a visual bug with Jazzmin eating at home.
- Resolved an issue when eating quickly in the kitchen.
- Improved handling of large amounts of money in the main panel.
- Fixed dialogue errors in Jazzmin’s breakfast event.
- Resolved an issue that sometimes prevented the correct time of day from appearing.
- Fixed an incorrect event calculation in the new Status panel.
- Minor errors in the wiki have been corrected.
- Fixed stability issues on Android to ensure a smoother experience.
- Fixed William’s event that activated continuously.
- Fixed a bug causing animations to loop when they weren’t designed to.
- Corrected a dialogue error when trying to enter Cynthia’s house.
- Fixed a Karma system error affecting two characters.
- Resolved a conversation frame desynchronization issue when using SKIP.
- Changes:
- Adjustments to Jazzmin’s events during breakfast and lunch.
- Changes to the start of the third nighttime event with Veronica (sofa).
- Improvements to the text in the first event with the girl at the beach.
- Removed the Christmas event.
- Redesigned the conversation panel to improve usability on Android.
- Adjustments to Cynthia’s tasks to ensure rewards are granted upon completion.
- Reduced the crane’s size by 8% and increased its turning range.
- Adjusted the experience required to level up in Pinger.
- Improved Jazzmin’s breakfast dialogues.
- Significant improvements to the event with William, removing the option to lie to the detective.
- Minor corrections to text and interface.
- Dialogue and narrative updates to bring older events up to the current quality standard.
- Changes in the way some events are managed to improve flow and consistency.
- Refactored the day/night cycle time management code.
- Changed the general behavior regarding lockpicks and night events.
- Profound changes to comply with the standards of platforms such as Patreon and Steam.
0.1.24A
- v0.1.24A
- The new version 0.1.24A is now available! I've fixed all the bugs reported by our testers. However, given the extensive changes in this update, there might still be some undiscovered issues. If you encounter any bugs, please report them to me so I can address them in the next update.
- âš Important Notice for Android Users âš
- Due to changes in the graphics engine caused by Gradle requirements for Android APK compilation, this update requires a fresh installation on Android devices. This means your saved data from previous versions won't automatically transfer.
- To preserve your progress, please follow these steps:
- Back up your saved games: - Navigate to: [Android\data\com.slusiom.undercontrol\files\]
- Copy all files you want to keep to another folder
- Uninstall the current version from your device
- Install the new version 0.1.24A
- Restore your saved games: - Copy your backed-up files back to:[Android\data\com.slusiom.undercontrol\files\]
- WARNING
- : If you don't follow these steps, you may lose your progress!
- I spent over a week trying to make it work with the previous version to prevent any loss of progress, but unfortunately, it wasn't possible.
- New Features
- Implemented night events system for Veronica
- New home event with Jazzmin
- Alternative event with Jazzmin
- New night event with Veronica (two variants, replaces obsolete one)
- New night event with Cynthia (replaces obsolete one)
- New hint system to guide players in PC events panel ("Things to do" - in testing)
- New important event notification reminding players to save their game
- Jazzmin now sleeps in her bed after room renovation (can randomly fall asleep on couch or wake up and go to bed)
- Added hints for recent events
- New music tracks and main theme
- Enhanced quality improvements applied to 219 images, including:
- First Jazzmin event
- First Katta event
- Third Jeanne event
- New compression to considerably reduce the size of the game.
- Bug Fixes
- Fixed a bug in some lines of dialogue in the first event with Dianne.
- Fixed a bug that occurred when entering the menu or pressing the Menu button during a dialogue, and the dialogue could continue.
- Fixed a bug that occurred when you had the key to Veronica's house and could not access the house using the key.
- Completely refactored the code that manages the dialogues, optimizing its performance significantly.
- Fixed a bug that occurred during ‘Look’ events where the text would continue and the player would miss some of the text.
- Fixed a bug that loaded incorrect data in saved games or when creating a new game.
- Changed the audio manager to create different atmospheres (some of the new features are fade in/out to make the atmosphere changes smoother). Also the new audio manager is able to handle thematic atmospheres to make the music appropriate for certain events).
- Fixed a bug in the variable limit of save games that caused the MC's inventory items to disappear.
- Fixed a bug that mismanaged the initial experience when starting a new game.
- Fixed a bug that only allowed Jazzmin to wake up on the couch (Breasts) during night events (Now any girl can wake up at the start of a night event).
- Fixed a bug that did not allow to see the night event with Cynthia (Hand).
- Fixed some text lines in the events related to Cynthia, Jazzmin and Veronica.
- Fixed a display error in the acknowledgements area for some Android devices.
- Fixed a bug that didn't allow to disable ‘SKIP’ when continuing the conversation or pressing space.
- Fixed a bug that occurred with the computer tutorial in some rooms other than the MC rooms.
- Fixed a bug in the ‘SKIP’ button for the Android version in the agility mini-game.
- Fixed a bug that occurred when pressing ‘Auto’ when the typing speed was not set yet and caused the event to close instantly.
- Fixed a bug in the way Jazzmin's third and fifth events were handled. Some people could see a different version of what happened in their game.
- Fixed a bug when pressing the V key during the prologue that let you see the top bar during 360 scanning.
- Fixed a bug that did not show all Jazzmin events in the event panel on PC.
- Changes
- Adjusted difficulty balance
- Adjusted the background opacity of the options buttons.
- Changes in the text of the night event with Veronica (Butt)
- Updated the text of the night event with Veronica (Breasts) in the PC event panel.
- Changed the way updates are displayed in the main menu.
- Modified MC's kitchen and living room details
- Updated Jazzmin's couch awakening images
- Added dialogue text shadowing for better visibility
- Increased character awakening probability during night events
- Updated initial warning background images
- Modified new game configuration images
- Improved dialogue harmonization across related events
- Minor text and interface corrections
- Updated acknowledgments
- 0.1.23A
- Additions:
- Included the system for night events in Cynthia.
- New event that will occur randomly with a new character on the streets at night.
- New event with Jazzmin.
- New presentation of Jazzmin's room.
- New way to view events on the MC's PC (partially finished).
- New quality and improvements applied to 296 images, available for the following events:
- Veronica's events 4 and (5 postponed to the final version 0.1.23A).
- Cynthia's events 3.
- Henry's events 2 (postponed to the version 0.1.24A).
- Jeanne's event 1 completed and (
- event 2 postponed to the final version 0.1.24A
- ).
- Fixes:
- Fixed an error in the second event with Tamara in both versions.
- Fixed an error in map animations.
- Fixed an issue in the second event with Hanna.
- Fixed an error that occurred at the end of Cynthia's missions that left the player stuck.
- Fixed a Z-index error on the room's PC.
- Fixed an error that incorrectly displayed notifications when the MC spends money.
- Fixed an error that allowed some rewards to be claimed multiple times.
- Fixed minor errors in two events with Veronica.
- Changes:
- Changed texts and the start of the game to prepare for the main story.
- Improvements and changes in the dialogue of the third event with Cynthia.
- Changed the login speed on Pinger.
- Changed the behavior of the purchase panel for Jazzmin's room upgrades.
- Changed the scene during the day on PowFit Street.
- Improved text in English and Russian for multiple events.
- Minor text and interface corrections.
- Updated acknowledgments.
0.1.22A
- v0.1.22A
- Added:
- New event at home with Jazzmin (Alternative version).
- Two new events with Jazzmin.
- New event with Jeanne.
- New Exploration Mechanic: Freely look around to explore and see more details about your surroundings.
- Recreated the second event with Tamara using an updated character model.
- Jazzmin's room can now be completed.
- Introduced a new mechanic to freely look around, allowing you to explore and see more details about your surroundings. Currently available only in the Prologue.
- Added new dialogues and scenes for the game’s prologue.
- Implemented a new tutorial for this new exploration mechanic.
- New mechanic for night events (in testing for Jazzmin on the sofa at home).
- New tutorial to understand how to access night events.
- New map with changes in distances between locations and different versions for day and night.
- New animation to indicate available events.
- Daily reminder/suggestions to guide the player.
- New scene load management.
- Quality improvements for 534 images across various events.
- Fixed:
- Fixed an issue in Veronica's event 6 trigger.
- Fixed an issue in Lily's event 2 trigger.
- Solved a problem with auto advance during "look" events.
- Fixed an issue in the status panel that prevented viewing the state of past events.
- Fixed an issue showing inventory items incorrectly.
- Fixed a bug to uncover Jazzmin on the couch.
- Fixed an issue with Dianne's event in TRT.
- Removed the ability to control animation speed to avoid errors.
- Fixed slow behavior of some sliding panels.
- Fixed a music issue in Veronica's event 6 (alternative version).
- Fixed a menu panel issue in "TRT" and "QCars".
- Changes:
- Changed the position of help/suggestions when pressing the guide button.
- Simplified the way to upgrade Jazzmin's room.
- Reordered some interface layers to improve the experience.
- Improved English and Russian text for multiple events.
- Redesigned the upgrade panel for Jazzmin's room.
- Completely redesigned the loading screen.
- Improved the display of available events in the status panel.
- Changed the backgrounds shown in the initial warning.
- Improved time management to reduce object searches and enhance performance.
- Optimized more than 70 references in the code.
- Made minor changes to prepare the entry into the main story.
- Updated the logo and returned to the original idea of a non-horizontal menu.
- Corrections and subtle changes in Cynthia's second night event.
- Minor text and interface corrections.
- Updated acknowledgments.
0.1.21A
- v0.1.21A
- Additions:
- Introduced a new area within the Pinger location.
- Added a new event in Pinger with Lily.
- Added a new event with Dianne (COMPLETE), marking a turning point in her story.
- Added a new event with Veronica (COMPLETED)
- New activities available in Pinger.
- Enabled saving during conversations. Since version 0.1.20A, triggers have been added that will change the course and relationships with various characters, making it essential to save before making significant decisions.
- Introduced two beginner tutorials in "Under Control."
- Added a new button to the conversation panel.
- Introduced a new item obtainable through Veronica.
- Significantly compressed the 4421 images in the game to reduce file size, paving the way for more events and features.
- Special recognition for donors who have contributed more than 60 dollars to the game's development.
- Added the option to skip Cynthia's missions by disabling mini-games.
- Improved the new game start experience to assist with setup and help newcomers understand the game's functions.
- Limited FPS on Android devices to prevent runtime errors.
- Introduced a new way to control Cynthia's missions, allowing for ASDW keys in addition to touch and arrow controls. Shifting between forward and reverse can now be done with the 'R' key or directly on the gear shift on screen.
- Expanded translation to Spanish up to 60%, French up to 52%, and Russian up to 31%.
- Fixes:
- Fixed an error in the home events with Jazzmin.
- Improved the blur shader to enhance game performance.
- Increased the efficiency of the conversation panel by removing the blur effect, benefiting lower-capacity devices.
- Corrected a skip function issue that caused image synchronization errors.
- Fixed an autosave bug that affected new games by including parts of the prologue.
- Fixed a bug in loading difficulty options.
- Resolved an issue that occurred at night in Pinger.
- Fixed an error in the conversation tutorial.
- Removed incorrect display of the experience panel outside of skill activities.
- // Persists
- All interactions related to Patreon and SuscribeStar have been removed from the game.
- Changes:
- Optimized the conversation panel by reducing the number of objects to improve performance.
- Expanded and modified the initial tutorial.
- The main menu has been restructured and undergone multiple changes, including the temporary removal of the Gallery.
- Removed the panel that showed two characters; the second character will now be revealed after completing the first chapter.
- Modified the presentation of conversation options and moved the options panel to the left side to prevent overlap and enhance user interaction.
- Redesign of a "watch events" button to simplify its use.
- Compressed the 110 animations, including transitions, backgrounds, and lip-sync.
- Redesigned and improved the functionality and aesthetics of the tutorials.
- Made minor text and interface corrections and updated acknowledgments.
0.1.20A
- v0.1.20A
- New Features:
- I completed the first part of the third nighttime event with Veronica. This marks the completion of the third event with Veronica and represents a crucial turning point in the dynamics among Veronica, Dianne, and Mark for future events.
- Introduced a new event with Jazzmin during breakfast.
- Added a new function when selecting the No-Minigames difficulty level that allows skipping the lockpicking and agility minigames.
- Implemented a new reward system to facilitate benefits and optimize economic management upon reaching goals and completing tasks.
- Developed a mechanic based on quickly identifying interactive elements. Pressing the corresponding icon or text bubble will execute the described action. Unlike before, this new mechanic allows for viewing interactive elements across the entire map.
- Added the functionality to skip dialogues through the 'Skip' button in the conversation panel.
- Added the new events with Jazzmin to the status panel.
- Incorporated voice in certain events on an experimental basis (Hanna 1 and Veronica 1).
- New button to check the character's skills without needing to access the game menu.
- Improved the display of skill progress during training or related activities.
- Improvements and Fixes:
- I resolved errors that hindered Jazzmin's integration into the home, allowing the possibility of having different roommates in the future and enabling me to create events for developing this character at home.
- Solved issues related to variability in Android device resolutions.
- Rebuilt the conversation system to eliminate an error that displayed previous animations, especially on less powerful devices. In the case of slow loading, a transition screen will be displayed until complete loading.
- Fixed a bug in Jazzmin's shower event.
- Fixed an error in the map transition that could result in an empty scene.
- Fixed a collision error in street exits during missions for Cynthia.
- Readjusted the betting limit in LSCards.
- Made minor corrections in the lockpicking minigames and in LSCards.
- Fixed an error in the Agility minigame where, on some devices, it was necessary to press the buttons. The system is designed for dragging, although it also accepts taps or clicks. Simply passing over the activated button in the sequence is sufficient.
- Solved a problem that caused the activation of multiple dialogue lines when pressing the spacebar.
- Optimized the dialogue system to reduce device resource consumption.
- Fixed an error in the save files that prevented loading games from version 0.1.18 onwards.
- Made corrections in the texts of the Veronica 4 and Jazzmin 1 events.
- Changes:
- Updated the handling of events with and without character voices.
- Redesigned the main panel to improve memory management.
- Significantly reduced the requirements to improve skills (not compatible with saves before version 0.1.20A).
- Adjusted the conditions to start the event with Henry, Dianne, and Veronica in the TRT.
- Modified the functionality of the 'Auto' button in conversations to wait until the end of an animation before proceeding. (In testing)
- Adjusted the availability of the 'AUTO' and 'NEXT' buttons in the conversation panel according to the new system incorporating the 'SKIP' function.
- The Christmas 2023 event has been unlocked for everyone, although it requires Jazzmin to be living with you. It will be accessible from the 'Status' panel on the PC.
- Improved the management of graphic resources and textures to prevent failures and freezes.
- The option to show active elements in the main panel will remain activated persistently in all areas of the scene.
- Made changes in some containers to improve performance and prevent errors.
- Minor corrections in texts and interface.
- Updated acknowledgments.
0.1.19A
- v0.1.19A
- Additions:
- New Christmas Event: Available during December until January 8th.
- Subscribestar: For those who support the development on
- Subscribestar
- , you will also be mentioned in the acknowledgements.
- New Tutorial System in 3 Languages: Preparation of tutorials for other aspects of the game.
- Tutorial for Game Start: For new games.
- Tutorial for Options in Conversations.
- Load Game from ESC Menu: Without returning to the main menu.
- Redesign of Game Options: Divided into 3 categories: resolution and quality, sound, and others. Individual voice control in sound (Note: "High Quality", "Visual Effects" and "Voices" volume not yet applicable in this version).
- Option to Adjust Mini Game Difficulty: In the "Others" section. Affects the requirement to level
















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